What do I need to create an augmented reality application?
Introduction
If you're
thinking about creating an augmented reality application, it's important that
you understand the requirements. The most important thing is that your device
must support AR technologies. You can find out if your phone or tablet supports
Vuforia or Google Tango by visiting the manufacturer's website or downloading
an app like "Device Info" from the App Store or Google Play Store
(depending on your device).
A smartphone or tablet (the AR app will only work
on Apple's iOS 11 and newer iPhones, iPads and iPods, Android smartphones and
tablets with the Google Play Store installed, or Microsoft HoloLens)
To make an augmented reality app, you will need a smartphone or tablet (the AR app will only work on Apple's iOS 11 and newer iPhones, iPads and iPods, Android smartphones and tablets with the Google Play Store installed, or Microsoft HoloLens).
The best
way to learn how to create an augmented reality application is by taking a
course on Udacity.com. There are many different courses available for both
Unity3D and Vuforia (the two most popular choices). You can also find plenty of
resources online that explain how each technology works in detail if you want
something even more detailed than what's covered in these videos!
A computer running Unity3D 2017.3
To create
an augmented reality application and run it on your device, you need to have a
computer running Unity3D 2017.3 or higher. You will also need a Google
Cardboard VR headset and an Android phone with Google Play Services installed
(or an iPhone with iTunes).
If you're
new to developing for mobile devices, check out our [Unity Mobile
Tutorial](http://unity3d.com/learn/tutorials/mobile/) before attempting this
tutorial!
The Vuforia Engine SDK for Unity
The
Vuforia Engine SDK for Unity is the best way to create an augmented reality
app. It's available on the Unity Asset Store, so you can download and install
it quickly. You'll also need a smartphone or tablet (the AR app will only work
on Apple's iOS 11 and newer iPhones, iPads and iPods, Android smartphones and
tablets with the Google Play Store installed, or Microsoft HoloLens)
Once
you've got all that setup under your belt—and if you're using a Mac computer
like me—you're ready to get started!
You can use a lot of different devices to view AR
apps.
The first
thing to consider when creating an augmented reality app is what kind of device
you'll be using it on. If you're just getting started with AR, the best bet
would be a phone or tablet—but it can also work on other devices like smart
glasses or head-mounted displays (HMDs).
- Smartphones:
The most popular way to view AR apps is through your phone's camera and
display. You can use any smartphone running iOS 11 or higher and Android
7+ with an HMD that supports Google Daydream VR app. This includes the
Google Pixel 2 XL, Xiaomi Mi 8 Pro, Samsung Galaxy Note 9/S10e/S20e etc.,
LG G7 ThinQ Phablet Phone , Nokia 6 plus phablet phone , Huawei P30 Pro
phablet phone .
- Tablets:
There are many different tablets available in the market today so finding
one that suits your needs may not be easy but there are some good options
out there like Samsung Galaxy Tab S4 Tablets with S Pen stylus pen support
which makes writing notes easier without having to take out your phone
every time!
- Complete
list click here
Conclusion
We hope
our overview of what you need to create an augmented reality app has given you
some ideas on how to get started on your own exciting project. If you’re
looking for more information, check out Unity's very helpful documentation on
building AR applications with Unity3D and
Vuforia Engine. And if all else fails, we’d love to hear from you!